Rust Server Analytics 96,345 players11,873 servers
All servers
Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Offline 51.79.46.195:26143 checked 6d ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
Last refreshed
Players now 0/ 125
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 437 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 460 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 60 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 28 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 10 days 12 hours.

Server details

In which region does A Shockbyte x Discord Production Rust Server sit?

A region is not published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 51.79.46.195:26143.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Offline at this refresh: A Shockbyte x Discord Production Rust Server, last seen 6 days 23 hours ago. 10% uptime over the last 7 full days, equal to 17 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on A Shockbyte x Discord Production Rust Server be read?

Tags from A Shockbyte x Discord Production Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity of 125 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

The following Rust Server Analytics lists count A Shockbyte x Discord Production Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server compare?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,341, within the top 69% of ranked servers.

At what level does A Shockbyte x Discord Production Rust Server run its population?

The last sighting of A Shockbyte x Discord Production Rust Server was 6 days 23 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on A Shockbyte x Discord Production Rust Server, and its rules?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on A Shockbyte x Discord Production Rust Server: which one is it?

The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte x Discord Production Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), enter client.connect 51.79.46.195:26143. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Capacity of 125 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.