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Drill-through Server detail

Test Server

Online 51.77.59.48:28015 checked 16m ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak 1
Rank #4,428 top 20%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap19 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 7 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 03:23 UTC3d ago 1 – running 1
Wed 7 Oct, 12:20 UTC20d ago 1 halved by day 1 17.6 days 0
Thu 17 Sep, 01:36 UTC41d ago 3 halved by day 3 20.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 595 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 364 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 46 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 164 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 80 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Test Server wipe?

With irregular wipe times, Test Server offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 7 hours ago.

On Test Server, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 2 when it didn't hold.

Server details

Which location hosts Test Server?

No region is published by Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.77.59.48:28015.

What Rust build does Test Server run?

On Linux, Test Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Test Server show, and is it up?

Test Server reports online at the current check. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Test Server be read?

The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Test Server compare?

The seven-day player-hours rank for Test Server is #4,428, inside the top 20% of all ranked servers.

What is the population of Test Server?

Of 500 slots, 1 are filled on Test Server at this refresh. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 13:00 UTC, at an average of 1 players.

Settings

How is Test Server configured, and what rules apply?

The name of Test Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Test Server?

A procedural map, generated by the game, runs on Test Server.

Connection

How can a player join Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.77.59.48:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.