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Drill-through Server detail

LinuxGSM

Offline 51.75.67.14:28015 checked 14d ago

Drill-through
FilterServeris LinuxGSM
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,212 top 70%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct12 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:58 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 162 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 148 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 19 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 69 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for LinuxGSM: what is it?

The rhythm of LinuxGSM cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 18 hours ago.

On LinuxGSM, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of LinuxGSM?

No region appears in what LinuxGSM publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.75.67.14:28015.

What Rust build does LinuxGSM run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on LinuxGSM. Joining requires the same protocol on your game; Steam handles the update.

How reliable is LinuxGSM, and is it online now?

Last seen 14 days 18 hours ago, LinuxGSM now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do LinuxGSM's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags LinuxGSM publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature LinuxGSM?

These Rust Server Analytics lists include LinuxGSM: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does LinuxGSM compare?

On player hours over seven days, LinuxGSM ranks #15,212, within the top 70% of ranked servers.

What is the population of LinuxGSM?

No response from LinuxGSM at the latest check, with a last sighting 14 days 18 hours ago.

Map and rules

How is LinuxGSM configured, and what rules apply?

Gather rate is not mentioned in the name of LinuxGSM. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on LinuxGSM: which one is it?

LinuxGSM uses a procedural map of size 3,000 with seed 1245719636, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to LinuxGSM?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.75.67.14:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.