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Drill-through Server detail

Paul's Test Server

Offline 51.6.180.196:28015 checked 29d ago

Drill-through
FilterServeris Paul's Test Server
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #16,880 top 71%
Last wipe 31d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 313 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 319 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 161 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Paul's Test Server wipe?

The rhythm of Paul's Test Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 31 days 21 hours ago the current world was made.

Server

Which location hosts Paul's Test Server?

No region is published by Paul's Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 51.6.180.196:28015 is its address.

What Rust build does Paul's Test Server run?

Rust network protocol 2633 and build 165217 on Windows is the setup for Paul's Test Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Paul's Test Server, and is it online now?

Offline at this refresh: Paul's Test Server, last seen 29 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Tags

Which meanings do the tags on Paul's Test Server carry?

Tags from Paul's Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Paul's Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Paul's Test Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Paul's Test Server compare?

The seven-day player-hours rank for Paul's Test Server is #16,880, inside the top 71% of all ranked servers.

At what level does Paul's Test Server run its population?

Paul's Test Server is offline at this refresh; the last contact was 29 days 18 hours ago.

Settings

How is Paul's Test Server configured, and what rules apply?

No gather rate is given in the name of Paul's Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Paul's Test Server?

The game generates a procedural map for Paul's Test Server.

How to join

What is the way onto Paul's Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.6.180.196:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players 2 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.