A Shockbyte x Discord Production Rust Server
Offline 51.38.155.244:29054 checked 23h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 282 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 373 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 919 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 972 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 780 / 800 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 2 hours ago the current world was made.
Server
Which location hosts A Shockbyte x Discord Production Rust Server?
No region appears in what A Shockbyte x Discord Production Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.38.155.244:29054 is its address.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join; Steam updates it automatically.
Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?
Offline at this refresh: A Shockbyte x Discord Production Rust Server, last seen 23 hours ago. Its reported uptime indicates a restart roughly 2 days 7 hours ago. Uptime over the last full days (7) was 97%, or 163 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.
Is performance on A Shockbyte x Discord Production Rust Server stable?
Server fps averaged 239 over the last 48 hours, with a floor of 232. Buildings, deployables and all other world objects brought the entity total to 8,175. At its highest, memory use was 2,958 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on A Shockbyte x Discord Production Rust Server be read?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists A Shockbyte x Discord Production Rust Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does A Shockbyte x Discord Production Rust Server compare?
On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,269, within the top 68% of ranked servers.
At what level does A Shockbyte x Discord Production Rust Server run its population?
No response from A Shockbyte x Discord Production Rust Server at the latest check, with a last sighting 23 hours ago. The population has averaged 0 players over seven days.
Map and rules
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of A Shockbyte x Discord Production Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to A Shockbyte x Discord Production Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.38.155.244:29054.