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Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.227:26721 checked 10d ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,291 top 69%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 140 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 173 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 535 / 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 29 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 619 / 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 523 / 625

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte x Discord Production Rust Server wipe?

The rhythm of A Shockbyte x Discord Production Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 6 hours.

Server details

In which region does A Shockbyte x Discord Production Rust Server sit?

A region is not published by A Shockbyte x Discord Production Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.38.155.227:26721.

What Rust build does A Shockbyte x Discord Production Rust Server run?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?

Offline at this refresh: A Shockbyte x Discord Production Rust Server, last seen 10 days 16 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.

Lists and tags

What do A Shockbyte x Discord Production Rust Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

The following Rust Server Analytics lists count A Shockbyte x Discord Production Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server compare?

The seven-day player-hours rank for A Shockbyte x Discord Production Rust Server is #15,291, inside the top 69% of all ranked servers.

At what level does A Shockbyte x Discord Production Rust Server run its population?

The last sighting of A Shockbyte x Discord Production Rust Server was 10 days 16 hours ago; it is offline at this refresh.

Map and rules

What are the settings on A Shockbyte x Discord Production Rust Server, and its rules?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for A Shockbyte x Discord Production Rust Server?

The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte x Discord Production Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), enter client.connect 51.38.155.227:26721. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.