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Drill-through Server detail

[GER][16+] CrimeZone Land

Online 51.38.155.211:25196 checked 11m ago

Drill-through
FilterServeris [GER][16+] CrimeZone Land
Attributes
moddedoxide
Last refreshed
Players now 0/ 125
7-day average 0 peak 2
Rank #11,271 top 50%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:02 UTC14d ago 2 – running 0
Sat 10 Oct, 11:49 UTC19d ago 2 halved by day 2 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30 / 1000

Quick answers

from the figures on this page

Wipe data

When does [GER][16+] CrimeZone Land wipe?

With too few of its wipes on record, [GER][16+] CrimeZone Land's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 14 days 1 hours ago.

Wipe day on [GER][16+] CrimeZone Land: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

Which location hosts [GER][16+] CrimeZone Land?

The name of [GER][16+] CrimeZone Land points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.38.155.211:25196.

What Rust build does [GER][16+] CrimeZone Land run?

On Linux, [GER][16+] CrimeZone Land runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is [GER][16+] CrimeZone Land, and is it online now?

The current status of [GER][16+] CrimeZone Land is online. Its reported uptime indicates a restart roughly 2 days 12 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 9 October 2026.

Is performance on [GER][16+] CrimeZone Land stable?

Over 48 hours the average held at 112 server fps, and the minimum was 96. At its highest the entity count was 139,895, including buildings, deployables and all else. Peak memory was 6,222 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [GER][16+] CrimeZone Land be read?

gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): Capacity of 125 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [GER][16+] CrimeZone Land publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [GER][16+] CrimeZone Land appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [GER][16+] CrimeZone Land fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does [GER][16+] CrimeZone Land compare?

On player hours over seven days, [GER][16+] CrimeZone Land ranks #11,271, within the top 50% of ranked servers.

How many players does [GER][16+] CrimeZone Land carry?

Of 125 slots, 0 are filled on [GER][16+] CrimeZone Land at this refresh. Seven-day figures: an average of 0 players and a peak of 2.

Map and rules

How is [GER][16+] CrimeZone Land configured, and what rules apply?

No gather rate is given in the name of [GER][16+] CrimeZone Land. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [GER][16+] CrimeZone Land?

A procedural map of size 5,000 with seed 50000, generated by the game, runs on [GER][16+] CrimeZone Land. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [GER][16+] CrimeZone Land?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.38.155.211:25196. https://discord.com/invite/hHSqtZesw is its website.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp125
Max players Capacity of 125 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.