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Drill-through Server detail

Test server

Offline 51.38.155.204:23915 checked 38d ago

Drill-through
FilterServeris Test server
Attributes
Last refreshed
Players now 1/ 75
7-day average 0 peak –
Rank #15,491 top 67%
Last wipe 38d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 14:43 UTC38d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 61 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 295 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 17 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 374 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 284 / 325

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test server wipe?

Too few wipes on record for Test server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 38 days 11 hours ago.

Wipe day on Test server: what should you expect?

Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts Test server?

A region is not published by Test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.38.155.204:23915 is its address.

What Rust build does Test server run?

On Linux, Test server runs Rust network protocol 2633 and build 165081. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Test server, and is it online now?

Last seen 38 days 10 hours ago, Test server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 15 September 2026.

Tags

How should the tags on Test server be read?

The game's server browser reads the tags Test server publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Player slots: 75; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165081 (Build): Game build: 165081; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test server?

Among the Rust Server Analytics lists Test server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Test server compare?

On player hours over seven days, Test server ranks #15,491, within the top 67% of ranked servers.

At what level does Test server run its population?

No response from Test server at the latest check, with a last sighting 38 days 10 hours ago.

Settings

How is Test server configured, and what rules apply?

Gather rate is not mentioned in the name of Test server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test server?

A procedural map of size 3,100 with seed 50000, generated by the game, runs on Test server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Test server?

In the Rust console (F1), enter client.connect 51.38.155.204:23915. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165081,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Player slots: 75.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs165081
Build Game build: 165081.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.