A Shockbyte x Discord Production Rust Server
Online 51.38.155.203:27099 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 23:14 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 61 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 291 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 369 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 282 / 325 |
Quick answers
from the figures on this pageWipe data
On what cycle does A Shockbyte x Discord Production Rust Server wipe?
With too few of its wipes on record, A Shockbyte x Discord Production Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 2 hours.
Wipe day on A Shockbyte x Discord Production Rust Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does A Shockbyte x Discord Production Rust Server sit?
No region appears in what A Shockbyte x Discord Production Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 51.38.155.203:27099.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join; Steam updates it automatically.
Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?
As of the latest refresh, A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.
Is performance on A Shockbyte x Discord Production Rust Server stable?
Over 48 hours the average held at 146 server fps, and the minimum was 101. At its highest the entity count was 117,395, including buildings, deployables and all else. At its highest, memory use was 5,607 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?
Tags from A Shockbyte x Discord Production Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): Player slots: 125; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?
Among the Rust Server Analytics lists A Shockbyte x Discord Production Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does A Shockbyte x Discord Production Rust Server sit among Rust servers?
Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #15,284, in the top 69% of the ranked field.
At what level does A Shockbyte x Discord Production Rust Server run its population?
Population at the current refresh: 0 players on A Shockbyte x Discord Production Rust Server, against 125 slots. The population has averaged 0 players over seven days.
Map and rules
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server uses a procedural map of size 4,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto A Shockbyte x Discord Production Rust Server?
In the Rust console (F1), enter client.connect 51.38.155.203:27099. Launch Rust on this page also works, opening Rust through Steam and connecting you.