Rust Server Analytics 104,128 players11,899 servers
All servers
Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.199:25266 checked 10d ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,309 top 70%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 329 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 435 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 963 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53 / 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480 / 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte x Discord Production Rust Server: what is it?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 11 days 4 hours ago the current world was made.

Server details

Which location hosts A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 51.38.155.199:25266.

What Rust build does A Shockbyte x Discord Production Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?

Offline at this refresh: A Shockbyte x Discord Production Rust Server, last seen 10 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 October 2026.

Lists and tags

How should the tags on A Shockbyte x Discord Production Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

These Rust Server Analytics lists include A Shockbyte x Discord Production Rust Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,309, within the top 70% of ranked servers.

At what level does A Shockbyte x Discord Production Rust Server run its population?

No response from A Shockbyte x Discord Production Rust Server at the latest check, with a last sighting 10 days 2 hours ago.

Settings

What are the settings on A Shockbyte x Discord Production Rust Server, and its rules?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.38.155.199:25266.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.