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Drill-through Server detail

rebranding

Offline EU 51.254.210.58:28015 checked 26d ago

Drill-through
FilterServeris rebranding
Attributes
quad weekly wipes vanillaoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,973 top 70% · #2480 in EU
Last wipe 27d ago weekly schedule
Next wipe 1h Thu 29 Oct, 16:56 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:56 UTC, in 1h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

InWhen, UTCKind
1hThu 29 Oct, 16:56 UTCits own
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
14d 1hThu 12 Nov, 16:56 UTCits own
21d 1hThu 19 Nov, 16:56 UTCits own
28d 1hThu 26 Nov, 16:56 UTCits own
35d 3hThu 3 Dec, 19:00 UTCFW force wipe
42d 1hThu 10 Dec, 16:56 UTCits own

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:56 UTC27d ago 0 – running 0
Thu 24 Sep, 16:56 UTC34d ago 8 halved by day 2 7 days 0
Thu 17 Sep, 16:55 UTC41d ago 23 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad EU · quad · weekly · 13 on average 3 / 200
RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU EU · quad · weekly · 3 on average 1 / 150
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED EU · quad · weekly · 2 on average 2 / 100
EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays EU · quad · weekly · 2 on average 2 / 200
⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED EU · quad · weekly · 2 on average 5 / 200
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 131 on average 104 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for rebranding: what is it?

The tag sets the prediction: too few of rebranding's wipes are on record to confirm its schedule. A wipe is scheduled for Thursday 29 October at 16:56 UTC, according to this server's cycle. 27 days 22 hours ago the current world was made. The tags list a wipe schedule of one week.

Wipe day on rebranding: what should you expect?

Across recent wipes the busiest point averaged 10 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.5.

Server

Which location hosts rebranding?

The EU tag on rebranding lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 51.254.210.58:28015.

Which Rust version is rebranding on?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on rebranding. The protocol has to match before you can join; Steam updates it automatically.

How reliable is rebranding, and is it online now?

Last seen 26 days 17 hours ago, rebranding now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on rebranding carry?

The game's server browser reads the tags rebranding publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): 150 slots in total; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does rebranding appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists rebranding fits are: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.

Player numbers

Where does rebranding sit among Rust servers?

For player hours over the last seven days, rebranding places #15,973 globally and #2,480 in Europe, in the top 70% of all ranked servers. The quad segment places it at #639.

What is the population of rebranding?

The last sighting of rebranding was 26 days 17 hours ago; it is offline at this refresh.

Map and rules

How is rebranding configured, and what rules apply?

Gather rate is not mentioned in the name of rebranding. Up to 4 players can form a group (quad). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for rebranding?

rebranding uses a procedural map of size 3,500 with seed 1740670201, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join rebranding?

In the Rust console (F1), enter client.connect 51.254.210.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,ts4,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players 150 slots in total.
ts4
Group limit Team size is capped at 4.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.