rebranding
Offline EU 51.254.210.58:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 19h | Thu 12 Nov, 16:56 UTC | its own |
| 20d 19h | Thu 19 Nov, 16:56 UTC | its own |
| 27d 19h | Thu 26 Nov, 16:56 UTC | its own |
| 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 19h | Thu 10 Dec, 16:56 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:56 UTC28d ago | 0 | – | running | 0 |
| Thu 24 Sep, 16:56 UTC35d ago | 8 | halved by day 2 | 7 days | 0 |
| Thu 17 Sep, 16:55 UTC42d ago | 23 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad | EU · quad · weekly · 13 on average | 52 / 200 |
| RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU 29/10 29.10 | EU · quad · weekly · 3 on average | 17 / 150 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | EU · quad · weekly · 2 on average | 0 / 100 |
| EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays | EU · quad · weekly · 2 on average | 4 / 200 |
| ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED | EU · quad · weekly · 2 on average | 7 / 200 |
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 131 on average | 107 / 250 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for rebranding: what is it?
The tag sets the prediction: too few of rebranding's wipes are on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 4 hours ago the current world was made. The tags list a wipe schedule of one week.
Wipe day on rebranding: what should you expect?
Across recent wipes the busiest point averaged 10 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.5.
Server
Which location hosts rebranding?
The EU tag on rebranding lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 51.254.210.58:28015.
Which Rust version is rebranding on?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on rebranding. The protocol has to match before you can join; Steam updates it automatically.
How reliable is rebranding, and is it online now?
Last seen 26 days 23 hours ago, rebranding now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on rebranding carry?
The game's server browser reads the tags rebranding publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): 150 slots in total; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does rebranding appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists rebranding fits are: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
Player numbers
Where does rebranding sit among Rust servers?
For player hours over the last seven days, rebranding places #15,973 globally and #2,480 in Europe, in the top 70% of all ranked servers. The quad segment places it at #639.
What is the population of rebranding?
The last sighting of rebranding was 26 days 23 hours ago; it is offline at this refresh.
Map and rules
How is rebranding configured, and what rules apply?
Gather rate is not mentioned in the name of rebranding. Up to 4 players can form a group (quad). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
What is the map for rebranding?
rebranding uses a procedural map of size 3,500 with seed 1740670201, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join rebranding?
In the Rust console (F1), enter client.connect 51.254.210.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.