[US] MR Staging
Online 51.222.203.216:28025 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 15 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 12 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 1 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 6 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 5 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 3 / 90 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [US] MR Staging: what is it?
With too few of its wipes on record, [US] MR Staging's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 19 hours ago the current world was made.
Server details
What is the hosting location of [US] MR Staging?
The name of [US] MR Staging points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.222.203.216:28025 is its address.
What Rust build does [US] MR Staging run?
The platform is Linux, with Rust network protocol 2635 and build 169120 running on [US] MR Staging. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [US] MR Staging, and is it online now?
As of the latest refresh, [US] MR Staging is online. About 3 days 4 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 18 October 2026.
Is performance on [US] MR Staging stable?
Over 48 hours the average held at 183 server fps, and the minimum was 80. Entity count reached 129,000, covering buildings, deployables and the rest of the world. Memory use reached 6,696 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
What do [US] MR Staging's tags stand for?
Tags from [US] MR Staging, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169120 (Build): Game build: 169120; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [US] MR Staging?
These Rust Server Analytics lists include [US] MR Staging: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does [US] MR Staging sit among Rust servers?
The seven-day player-hours rank for [US] MR Staging is #15,335, inside the top 69% of all ranked servers.
At what level does [US] MR Staging run its population?
Population at the current refresh: 0 players on [US] MR Staging, against 40 slots. The population has averaged 0 players over seven days.
Settings
What are the settings on [US] MR Staging, and its rules?
The name of [US] MR Staging does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
The map on [US] MR Staging: which one is it?
The game generates a procedural map of size 5,250 with seed 1337 for [US] MR Staging. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
How do you connect to [US] MR Staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.222.203.216:28025. https://markiii-rust.co.uk/ is its website.