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Drill-through Server detail

Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits

Online 51.222.156.209:28015 checked 9m ago

Drill-through
FilterServeris Rustafary | x3 - Events - Loot+ - Raids -…
Attributes
3x moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 2
Rank #6,700 top 30%
Last wipe 15h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75111:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 18:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020011:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 18:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 4

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:33 UTC15h ago – – running 0
Fri 23 Oct, 02:32 UTC6d ago 2 held half 5.7 days 0
Fri 16 Oct, 03:14 UTC13d ago 2 held half 7 days 0
Tue 6 Oct, 22:16 UTC22d ago 4 halved by day 4 9.2 days 2
Tue 6 Oct, 01:45 UTC23d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 389 on average 471 / 500
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average 196 / 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 128 on average 114 / 120
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average 30 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 113 on average 122 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average 13 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits wipe?

No next wipe can be predicted for Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 15 hours ago the current world was made.

On Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits, what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. 13 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. In the other cases the crowd dropped below half by day 4.

Server

What is the hosting location of Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

No region is published by Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.222.156.209:28015.

What Rust build does Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits run?

On Linux, Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits show, and is it up?

Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits reports online at the current check. Its reported uptime indicates a restart roughly 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 5 October 2026 is when Rust Server Analytics first recorded it.

Does Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits perform well?

The 48-hour average was 81 server fps; the low was 40. Entity count reached 68,449, covering buildings, deployables and the rest of the world. Memory use reached 3,600 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits be read?

Tags from Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

The following Rust Server Analytics lists count Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits among their servers: 3x Rust servers: live list, Modded Rust servers: live data and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 3x.

Population

Against other Rust servers, how does Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits compare?

Player hours for the last seven days place Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits at #6,700, in the top 30% of the ranked field.

What is the population of Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

Population at the current refresh: 0 players on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits, against 150 slots. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 10:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits, and its rules?

Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits names a 3x gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits: which one is it?

Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits uses a procedural map of size 3,000 with seed 734921, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

In the Rust console (F1), enter client.connect 51.222.156.209:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Player slots: 150.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.