QUICK TEST
Online EU 51.195.88.143:20520 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:59 UTC6d ago | 0 | – | running | 0 |
| Sun 18 Oct, 18:42 UTC10d ago | 2 | halved by day 1 | 4.1 days | 0 |
| Sun 18 Oct, 09:19 UTC11d ago | 3 | – | 0.4 days | 0 |
| Sat 17 Oct, 19:04 UTC11d ago | 3 | – | 0.6 days | 0 |
| Sun 11 Oct, 08:47 UTC18d ago | 1 | halved by day 2 | 6.4 days | 0 |
| Sat 3 Oct, 02:07 UTC26d ago | 0 | – | 8.3 days | 0 |
| Fri 25 Sep, 12:02 UTC34d ago | 0 | – | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 93 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 216 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 31 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does QUICK TEST wipe?
No next wipe can be predicted for QUICK TEST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 20 hours ago.
Wipe day on QUICK TEST: what should you expect?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 1.5 it had fallen below half where the hold failed.
Server
What is the hosting location of QUICK TEST?
In Europe, according to its EU tag, sits QUICK TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 51.195.88.143:20520 is its address.
What Rust build does QUICK TEST run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on QUICK TEST. The protocol has to match before you can join; Steam updates it automatically.
Is QUICK TEST up, and how steady is its uptime?
As of the latest refresh, QUICK TEST is online. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 148 were up: 88%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on QUICK TEST stable?
Over 48 hours the average held at 63 server fps, and the minimum was 59. Buildings, deployables and all other world objects brought the entity total to 45,710. Memory use reached 3,166 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on QUICK TEST carry?
The game's server browser reads the tags QUICK TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts40 (Group limit): The cap is 40 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature QUICK TEST?
Among the Rust Server Analytics lists QUICK TEST fits are: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does QUICK TEST compare?
For player hours over the last seven days, QUICK TEST places #6,538 globally and #1,930 in Europe, in the top 29% of all ranked servers.
At what level does QUICK TEST run its population?
Population at the current refresh: 0 players on QUICK TEST, against 200 slots. The seven-day mean is 0 players, against a peak of 3. The 48-hour peak window is 15:00 UTC, at an average of 2 players.
Map and rules
What settings and rules does QUICK TEST use?
The name of QUICK TEST does not state a gather rate. Players per group: up to 40. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for QUICK TEST?
The game generates a procedural map of size 3,500 with seed 2110746573 for QUICK TEST. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to QUICK TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.195.88.143:20520. https://discord.com/invite/quickrust is its website.