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Drill-through Server detail

core au 10x

Online 51.161.216.38:28030 checked 9m ago

Drill-through
FilterServeris core au 10x
Attributes
10x monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 4
Rank #5,078 top 23%
Last wipe 6d ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap19.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:23 UTC6d ago 2 – running 0
Sat 3 Oct, 07:01 UTC25d ago 1 halved by day 3 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average 39 / 150
AU Satans Killzone 5x PvP/PvE | Skill Tree | OC · groups of 8+ · 5x · monthly · 1 on average 1 / 125
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits OC · groups of 32+ · 10x · weekly · 1 on average 2 / 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 7 on average 3 / 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 6 on average 11 / 100
HollowServers.co AU 10x Solo/Duo/Trio [Loot++|MyMini|Shop|PvP] OC · trio · 10x · monthly · 5 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does core au 10x wipe?

With the force wipe, once a month, core au 10x wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 6 days 16 hours ago. A monthly wipe schedule is published in its tags.

On core au 10x, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

What is the hosting location of core au 10x?

The name of core au 10x points to Oceania, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.161.216.38:28030.

Which Rust version is core au 10x on?

On Linux, core au 10x runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does core au 10x show, and is it up?

The current status of core au 10x is online. The uptime it reports puts the last restart at about 11 hours ago. Of 168 hours in the last 7 full days, 158 were up: 94%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on core au 10x stable?

Over 48 hours the average held at 31 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 172,901. Peak memory was 3,489 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on core au 10x carry?

Tags from core au 10x, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts20 (Group limit): Teams hold no more than 20; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature core au 10x?

These Rust Server Analytics lists include core au 10x: 10x Rust servers, Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 10x.

Player numbers

Where does core au 10x sit among Rust servers?

Player hours for the last seven days place core au 10x at #5,078, in the top 23% of the ranked field.

What is the population of core au 10x?

core au 10x holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 4. Averaged over 48 hours, activity is highest at 11:00 UTC with 2 players.

Map and rules

What settings and rules does core au 10x use?

10x gathering is what core au 10x states in its name. The cap on group membership is 20 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for core au 10x?

core au 10x uses a procedural map of size 5,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

How to join

How do you connect to core au 10x?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.216.38:28030. Find it online at https://discord.com/invite/4AZycuaB7.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts20
Group limit Teams hold no more than 20.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.