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Drill-through Server detail

A Rust Staging Server

Online 51.161.199.206:28051 checked 11m ago

Drill-through
FilterServeris A Rust Staging Server
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 31d ago no schedule published
Next wipe – too few wipes seen yet

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 23:45 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 168 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 121 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 17 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25 / 200

Quick answers

from the figures on this page

Wipe cycle

When does A Rust Staging Server wipe?

With too few of its wipes on record, A Rust Staging Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 2 hours ago the current world was made.

Wipe day on A Rust Staging Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts A Rust Staging Server?

No region appears in what A Rust Staging Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.161.199.206:28051.

What Rust build does A Rust Staging Server run?

Rust network protocol 2635 and build 168330 on Linux is the setup for A Rust Staging Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is A Rust Staging Server, and is it online now?

As of the latest refresh, A Rust Staging Server is online. About 11 days 14 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on A Rust Staging Server stable?

The 48-hour average was 60 server fps; the low was 59. Entity count reached 113,000, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,025 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on A Rust Staging Server be read?

The game's server browser reads the tags A Rust Staging Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; oxidation (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Rust Staging Server?

The following Rust Server Analytics lists count A Rust Staging Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does A Rust Staging Server sit among Rust servers?

Player hours for the last seven days place A Rust Staging Server at #15,353, in the top 69% of the ranked field.

What is the population of A Rust Staging Server?

As of the latest update, A Rust Staging Server reports 0 players. Averaged across seven days, the population is 0 players.

Settings

How is A Rust Staging Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Rust Staging Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on A Rust Staging Server: which one is it?

A Rust Staging Server uses a procedural map of size 4,250 with seed 224871, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

How can a player join A Rust Staging Server?

In the Rust console (F1), enter client.connect 51.161.199.206:28051. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168330,ts8,oxidation

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Other

oxidation
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.