Chernobyl Aftermath [PVE | EVENTS]
Online EU 51.161.198.108:60416 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:36 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 250 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 72 on average | 108 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 10 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 65 on average | 370 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Chernobyl Aftermath [PVE | EVENTS]: what is it?
With the force wipe, once a month, Chernobyl Aftermath [PVE | EVENTS] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 20 hours ago the current world was made. The tags carry a monthly wipe schedule.
On Chernobyl Aftermath [PVE | EVENTS], what happens on wipe day?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts Chernobyl Aftermath [PVE | EVENTS]?
In Europe, according to its EU tag, sits Chernobyl Aftermath [PVE | EVENTS]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 51.161.198.108:60416 is its address.
Which Rust version is Chernobyl Aftermath [PVE | EVENTS] on?
On Linux, Chernobyl Aftermath [PVE | EVENTS] runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
Is Chernobyl Aftermath [PVE | EVENTS] up, and how steady is its uptime?
As of the latest refresh, Chernobyl Aftermath [PVE | EVENTS] is online. About 14 days 18 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Chernobyl Aftermath [PVE | EVENTS] show?
Over 48 hours the average held at 233 server fps, and the minimum was 221. Entity count reached 4,289, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,846 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Chernobyl Aftermath [PVE | EVENTS] be read?
The game's server browser reads the tags Chernobyl Aftermath [PVE | EVENTS] publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Chernobyl Aftermath [PVE | EVENTS] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Chernobyl Aftermath [PVE | EVENTS] fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Chernobyl Aftermath [PVE | EVENTS] compare?
Chernobyl Aftermath [PVE | EVENTS] holds #15,318 on seven-day player hours and #2,558 in Europe, inside the top 69% of the ranked field.
At what level does Chernobyl Aftermath [PVE | EVENTS] run its population?
Population at the current refresh: 0 players on Chernobyl Aftermath [PVE | EVENTS], against 100 slots. Averaged across seven days, the population is 0 players.
Settings
How is Chernobyl Aftermath [PVE | EVENTS] configured, and what rules apply?
The name of Chernobyl Aftermath [PVE | EVENTS] does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on Chernobyl Aftermath [PVE | EVENTS]: which one is it?
Chernobyl Aftermath [PVE | EVENTS] uses a procedural map of size 1,000 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to Chernobyl Aftermath [PVE | EVENTS]?
In the Rust console (F1), enter client.connect 51.161.198.108:60416. Launch Rust on this page also works, opening Rust through Steam and connecting you.