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Chernobyl Aftermath [PVE | EVENTS]

Online EU 51.161.198.108:60416 checked 9m ago

Drill-through
FilterServeris Chernobyl Aftermath [PVE | EVENTS]
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,318 top 69% · #2558 in EU
Last wipe 14d ago monthly schedule
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:36 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 71 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average 250 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 72 on average 108 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 10 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 65 on average 370 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Chernobyl Aftermath [PVE | EVENTS]: what is it?

With the force wipe, once a month, Chernobyl Aftermath [PVE | EVENTS] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 20 hours ago the current world was made. The tags carry a monthly wipe schedule.

On Chernobyl Aftermath [PVE | EVENTS], what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts Chernobyl Aftermath [PVE | EVENTS]?

In Europe, according to its EU tag, sits Chernobyl Aftermath [PVE | EVENTS]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 51.161.198.108:60416 is its address.

Which Rust version is Chernobyl Aftermath [PVE | EVENTS] on?

On Linux, Chernobyl Aftermath [PVE | EVENTS] runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

Is Chernobyl Aftermath [PVE | EVENTS] up, and how steady is its uptime?

As of the latest refresh, Chernobyl Aftermath [PVE | EVENTS] is online. About 14 days 18 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Chernobyl Aftermath [PVE | EVENTS] show?

Over 48 hours the average held at 233 server fps, and the minimum was 221. Entity count reached 4,289, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,846 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Chernobyl Aftermath [PVE | EVENTS] be read?

The game's server browser reads the tags Chernobyl Aftermath [PVE | EVENTS] publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Chernobyl Aftermath [PVE | EVENTS] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Chernobyl Aftermath [PVE | EVENTS] fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Chernobyl Aftermath [PVE | EVENTS] compare?

Chernobyl Aftermath [PVE | EVENTS] holds #15,318 on seven-day player hours and #2,558 in Europe, inside the top 69% of the ranked field.

At what level does Chernobyl Aftermath [PVE | EVENTS] run its population?

Population at the current refresh: 0 players on Chernobyl Aftermath [PVE | EVENTS], against 100 slots. Averaged across seven days, the population is 0 players.

Settings

How is Chernobyl Aftermath [PVE | EVENTS] configured, and what rules apply?

The name of Chernobyl Aftermath [PVE | EVENTS] does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on Chernobyl Aftermath [PVE | EVENTS]: which one is it?

Chernobyl Aftermath [PVE | EVENTS] uses a procedural map of size 1,000 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Chernobyl Aftermath [PVE | EVENTS]?

In the Rust console (F1), enter client.connect 51.161.198.108:60416. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.