Rust Server Analytics 58,097 players11,747 servers
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Drill-through Server detail

My Rust server

Online 51.158.88.36:28015 checked 10m ago

Drill-through
FilterServeris My Rust server
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,405 top 69%
Last wipe 63d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 488 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 49 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 250 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 98 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 109 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust server: what is it?

Too few wipes on record for My Rust server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 63 days 13 hours.

Server details

Which location hosts My Rust server?

No region is published by My Rust server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.158.88.36:28015.

What Rust build does My Rust server run?

On Linux, My Rust server runs Rust network protocol 2632 and build 161125. The protocol has to match before you can join; Steam updates it automatically.

Is My Rust server up, and how steady is its uptime?

As of the latest refresh, My Rust server is online. About 7 days 14 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (6) was 100%, or 144 of 144 hours. The first sighting of it by Rust Server Analytics was on 20 October 2026.

Is performance on My Rust server stable?

Server fps averaged 43 over the last 48 hours, with a floor of 20. At its highest the entity count was 121,114, including buildings, deployables and all else. Memory use reached 4,703 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on My Rust server be read?

Tags from My Rust server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): Joining needs your game on protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust server?

These Rust Server Analytics lists include My Rust server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Rust server compare?

The seven-day player-hours rank for My Rust server is #15,405, inside the top 69% of all ranked servers.

At what level does My Rust server run its population?

Population at the current refresh: 0 players on My Rust server, against 100 slots. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on My Rust server, and its rules?

No gather rate is given in the name of My Rust server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for My Rust server?

The game generates a procedural map of size 4,500 with seed 1337 for My Rust server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto My Rust server?

In the Rust console (F1), enter client.connect 51.158.88.36:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol Joining needs your game on protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.