Potato HQ [BuildServer + NoRaid + NoAttack]
Online EU 51.148.167.242:11701 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTC FW26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 13 / 100 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 4 / 50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 2 / 40 |
| [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 3 on average | 1 / 35 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 44 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 88 / 150 |
Quick answers
from the figures on this pageWipe data
When does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?
The force wipe is the only wipe for Potato HQ [BuildServer + NoRaid + NoAttack], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 11 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On Potato HQ [BuildServer + NoRaid + NoAttack], what happens on wipe day?
The average busiest count over recent wipes is 4 players. The highest player count on the latest wipe arrived 19 hours in.
Server
What is the hosting location of Potato HQ [BuildServer + NoRaid + NoAttack]?
In Europe, according to its EU tag, sits Potato HQ [BuildServer + NoRaid + NoAttack]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.148.167.242:11701.
Which Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Potato HQ [BuildServer + NoRaid + NoAttack]. Your game must match the protocol to join, and Steam applies that update.
How reliable is Potato HQ [BuildServer + NoRaid + NoAttack], and is it online now?
As of the latest refresh, Potato HQ [BuildServer + NoRaid + NoAttack] is online. The uptime it reports puts the last restart at about 2 hours ago. Uptime over the last full days (7) was 99%, or 166 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Potato HQ [BuildServer + NoRaid + NoAttack] perform well?
The 48-hour average was 25 server fps; the low was 5. Entity count reached 158,099, covering buildings, deployables and the rest of the world. Memory use reached 4,498 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on Potato HQ [BuildServer + NoRaid + NoAttack] carry?
The game's server browser reads the tags Potato HQ [BuildServer + NoRaid + NoAttack] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^k (Build server): Design and test base builds; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Potato HQ [BuildServer + NoRaid + NoAttack]?
The following Rust Server Analytics lists count Potato HQ [BuildServer + NoRaid + NoAttack] among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Potato HQ [BuildServer + NoRaid + NoAttack] hold in the server rankings?
For player hours over the last seven days, Potato HQ [BuildServer + NoRaid + NoAttack] places #4,545 globally and #1,593 in Europe, in the top 20% of all ranked servers.
What is the population of Potato HQ [BuildServer + NoRaid + NoAttack]?
Potato HQ [BuildServer + NoRaid + NoAttack] holds 1 players of its 100 slots as of the latest update. The seven-day mean is 0 players, against a peak of 4. The 48-hour peak window is 18:00 UTC, at an average of 2 players.
Settings
How is Potato HQ [BuildServer + NoRaid + NoAttack] configured, and what rules apply?
Gather rate is not mentioned in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Potato HQ [BuildServer + NoRaid + NoAttack]?
The game generates a procedural map of size 5,000 with seed 77491106 for Potato HQ [BuildServer + NoRaid + NoAttack]. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to Potato HQ [BuildServer + NoRaid + NoAttack]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.148.167.242:11701. https://discord.com/invite/uAuHaxe2ve is its website.