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Drill-through Server detail

glg_rust_vanilla

Online 50.106.4.98:28015 checked 11m ago

Drill-through
FilterServeris glg_rust_vanilla
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 254d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 366 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 459 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 59 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 27 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for glg_rust_vanilla: what is it?

With too few of its wipes on record, glg_rust_vanilla's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 254 days 13 hours ago the current world was made.

Server

In which region does glg_rust_vanilla sit?

A region is not published by glg_rust_vanilla. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 50.106.4.98:28015 is its address.

What Rust build does glg_rust_vanilla run?

The platform is Linux, with Rust network protocol 2621 and build 143062 running on glg_rust_vanilla. Joining requires the same protocol on your game; Steam handles the update.

Is glg_rust_vanilla up, and how steady is its uptime?

The current status of glg_rust_vanilla is online. Its reported uptime indicates a restart roughly 7 days 3 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on glg_rust_vanilla stable?

Over 48 hours the average held at 207 server fps, and the minimum was 158. At its highest the entity count was 76,962, including buildings, deployables and all else. At its highest, memory use was 2,804 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on glg_rust_vanilla carry?

Tags from glg_rust_vanilla, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2621 (Protocol): Joining needs your game on protocol 2621; cs143062 (Build): Build number 143062; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does glg_rust_vanilla appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists glg_rust_vanilla fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does glg_rust_vanilla hold in the server rankings?

On player hours over seven days, glg_rust_vanilla ranks #15,327, within the top 69% of ranked servers.

What is the population of glg_rust_vanilla?

As of the latest update, glg_rust_vanilla reports 0 players. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does glg_rust_vanilla use?

Gather rate is not mentioned in the name of glg_rust_vanilla. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for glg_rust_vanilla?

The game generates a procedural map of size 3,500 with seed 679104 for glg_rust_vanilla. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join glg_rust_vanilla?

In the Rust console (F1), enter client.connect 50.106.4.98:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2621
Protocol Joining needs your game on protocol 2621.
cs143062
Build Build number 143062.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.