ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho
Online EU 5.9.116.8:28035 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:34 UTC26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 11 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 6 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 61 on average | 53 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 59 on average | 84 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: what is it?
The force wipe is the only wipe for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 7 hours ago. A monthly wipe schedule is published in its tags.
On ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, what happens on wipe day?
The average busiest count over recent wipes is 6 players. Peak population for the latest wipe came 9 hours after it began.
Server
Which location hosts ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
The EU tag on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 5.9.116.8:28035 is its address.
Which Rust version is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?
Rust network protocol 2635 and build 168909 on Linux is the setup for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, and is it online now?
As of the latest refresh, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is online. Its reported uptime indicates a restart roughly 18 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho stable?
The 48-hour average was 107 server fps; the low was 85. Entity count reached 147,750, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,742 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho carry?
gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho compare?
ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho holds #4,023 on seven-day player hours and #1,458 in Europe, inside the top 18% of the ranked field.
What is the population of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
Population at the current refresh: 0 players on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, against 100 slots. The seven-day mean is 1 players, against a peak of 3. Averaged over 48 hours, activity is highest at 12:00 UTC with 3 players.
Map and rules
What settings and rules does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho use?
No gather rate is given in the name of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
A procedural map of size 4,500 with seed 1915175380, generated by the game, runs on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
In the Rust console (F1), enter client.connect 5.9.116.8:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/CnSvq2XqYf.