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ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 5.9.116.8:28035 checked 10m ago

Drill-through
FilterServeris ausRUSTen #1 |PvE|Raidable Bases|Defendab…
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 1 peak 3
Rank #4,023 top 18% · #1458 in EU
Last wipe 26d ago monthly schedule
Next wipe 8d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

InWhen, UTCKind
8d 17hThu 5 Nov, 19:00 UTCFW force wipe
36d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average 53 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average 84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: what is it?

The force wipe is the only wipe for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 7 hours ago. A monthly wipe schedule is published in its tags.

On ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, what happens on wipe day?

The average busiest count over recent wipes is 6 players. Peak population for the latest wipe came 9 hours after it began.

Server

Which location hosts ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The EU tag on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 5.9.116.8:28035 is its address.

Which Rust version is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?

Rust network protocol 2635 and build 168909 on Linux is the setup for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. Joining requires the same protocol on your game; Steam handles the update.

How reliable is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, and is it online now?

As of the latest refresh, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is online. Its reported uptime indicates a restart roughly 18 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho stable?

The 48-hour average was 107 server fps; the low was 85. Entity count reached 147,750, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,742 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho compare?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho holds #4,023 on seven-day player hours and #1,458 in Europe, inside the top 18% of the ranked field.

What is the population of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Population at the current refresh: 0 players on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, against 100 slots. The seven-day mean is 1 players, against a peak of 3. Averaged over 48 hours, activity is highest at 12:00 UTC with 3 players.

Map and rules

What settings and rules does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho use?

No gather rate is given in the name of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

A procedural map of size 4,500 with seed 1915175380, generated by the game, runs on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

In the Rust console (F1), enter client.connect 5.9.116.8:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/CnSvq2XqYf.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.