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Drill-through Server detail

RustFicker

Online 5.83.171.55:11200 checked 13m ago

Drill-through
FilterServeris RustFicker
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,432 top 69%
Last wipe 26d ago no schedule published
Next wipe 8d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02.557.51014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
8d 5hThu 5 Nov, 19:00 UTCFW force wipe
36d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 54 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 234 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 130 / 175

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustFicker: what is it?

The force wipe is the only wipe for RustFicker, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 19 hours ago the current world was made.

On RustFicker, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of RustFicker?

No region is published by RustFicker. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 5.83.171.55:11200.

Which Rust version is RustFicker on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on RustFicker. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RustFicker show, and is it up?

The current status of RustFicker is online. About 7 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does RustFicker show?

Server fps averaged 10 over the last 48 hours, with a floor of 10. At its highest the entity count was 66,471, including buildings, deployables and all else. Memory use reached 2,067 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on RustFicker be read?

Tags from RustFicker, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RustFicker appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustFicker fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does RustFicker sit among Rust servers?

On player hours over seven days, RustFicker ranks #15,432, within the top 69% of ranked servers.

At what level does RustFicker run its population?

Population at the current refresh: 0 players on RustFicker, against 50 slots. The population has averaged 0 players over seven days.

Settings

What are the settings on RustFicker, and its rules?

The name of RustFicker does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on RustFicker: which one is it?

RustFicker uses a procedural map of size 3,500 with seed 6738, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto RustFicker?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.83.171.55:11200.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.