Rust Server Analytics 79,944 players11,805 servers
All servers
Drill-through Server detail

ProRow

Online 5.83.170.68:11400 checked 12m ago

Drill-through
FilterServeris ProRow
Attributes
quad moddedoxidesoftcore
Last refreshed
Players now 2/ 50
7-day average 2 peak 3
Rank #4,096 top 19%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5221:0015:0017:0021:0013:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304021:0015:0017:0021:0013:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 19% of all ranked servers, and #263 of the quad servers (top 32%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:41 UTC6d ago 3 – running 1
Mon 12 Oct, 15:39 UTC16d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 5 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0 / 233
[EA] Softcore 1 quad · monthly · 67 on average 30 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average 46 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average 14 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 4 / 100

Quick answers

from the figures on this page

Wipe cycle

When does ProRow wipe?

With too few of its wipes on record, ProRow's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 4 hours ago.

On ProRow, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 4 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of ProRow?

A region is not published by ProRow. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.83.170.68:11400.

What Rust build does ProRow run?

On Windows, ProRow runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does ProRow show, and is it up?

The current status of ProRow is online. Its reported uptime indicates a restart roughly 1 hours ago. 29% uptime over the last 7 full days, equal to 49 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Is performance on ProRow stable?

Server fps averaged 30 over the last 48 hours, with a floor of 30. Buildings, deployables and all other world objects brought the entity total to 94,421. At its highest, memory use was 2,299 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do ProRow's tags stand for?

gmsoftcore (Game mode): The lighter ruleset, softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags ProRow publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ProRow?

These Rust Server Analytics lists include ProRow: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Player numbers

What position does ProRow hold in the server rankings?

On player hours over seven days, ProRow ranks #4,096, within the top 19% of ranked servers. Within the quad segment, its position is #263.

At what level does ProRow run its population?

Population at the current refresh: 2 players on ProRow, against 50 slots. Seven-day figures: an average of 2 players and a peak of 3. The 48-hour peak window is 21:00 UTC, at an average of 2 players.

Settings

How is ProRow configured, and what rules apply?

Gather rate is not mentioned in the name of ProRow. Groups: quad, capped at 4 players. It runs softcore, The easier Facepunch mode, keeping part of your loot. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on ProRow: which one is it?

The game generates a procedural map of size 4,000 with seed 17391 for ProRow. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto ProRow?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.83.170.68:11400.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The lighter ruleset, softcore.
mp50
Max players 50 slots in total.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.