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Drill-through Server detail

[GER] Virtual.Soldiers

Offline 5.83.165.77:10600 checked 16d ago

Drill-through
FilterServeris [GER] Virtual.Soldiers
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,535 top 71%
Last wipe 27d ago no schedule published
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 42 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average 90 / 700

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [GER] Virtual.Soldiers wipe?

The force wipe is the only wipe for [GER] Virtual.Soldiers, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours ago the current world was made.

Wipe day on [GER] Virtual.Soldiers: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of [GER] Virtual.Soldiers?

The name of [GER] Virtual.Soldiers points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.83.165.77:10600 is its address.

What Rust build does [GER] Virtual.Soldiers run?

On Windows, [GER] Virtual.Soldiers runs Rust network protocol 2634 and build 167584. Your game must match the protocol to join, and Steam applies that update.

What uptime does [GER] Virtual.Soldiers show, and is it up?

Last seen 16 days 10 hours ago, [GER] Virtual.Soldiers now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do [GER] Virtual.Soldiers's tags stand for?

The game's server browser reads the tags [GER] Virtual.Soldiers publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [GER] Virtual.Soldiers appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [GER] Virtual.Soldiers fits are: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does [GER] Virtual.Soldiers sit among Rust servers?

On player hours over seven days, [GER] Virtual.Soldiers ranks #15,535, within the top 71% of ranked servers.

What is the population of [GER] Virtual.Soldiers?

No response from [GER] Virtual.Soldiers at the latest check, with a last sighting 16 days 10 hours ago.

Map and rules

How is [GER] Virtual.Soldiers configured, and what rules apply?

Gather rate is not mentioned in the name of [GER] Virtual.Soldiers. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for [GER] Virtual.Soldiers?

[GER] Virtual.Soldiers uses a procedural map of size 3,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto [GER] Virtual.Soldiers?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.83.165.77:10600.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167584
Build Build number 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.