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Drill-through Server detail

TestServ

Offline 5.68.240.132:28015 checked 10d ago

Drill-through
FilterServeris TestServ
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,052 top 59%
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 04:15 UTC20d ago 1 – running 1
Sun 4 Oct, 06:16 UTC25d ago 1 held half 4.9 days 0
Sat 3 Oct, 21:52 UTC25d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 194 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 98 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TestServ: what is it?

No next wipe can be predicted for TestServ, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 24 days 19 hours ago the current world was made.

Wipe day on TestServ: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

In which region does TestServ sit?

No region is published by TestServ. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 5.68.240.132:28015.

Which Rust version is TestServ on?

Rust network protocol 2634 and build 167781 on Windows is the setup for TestServ. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TestServ, and is it online now?

Last seen 10 days 20 hours ago, TestServ now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on TestServ be read?

The game's server browser reads the tags TestServ publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TestServ appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TestServ fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does TestServ compare?

Player hours for the last seven days place TestServ at #13,052, in the top 59% of the ranked field.

How many players does TestServ carry?

TestServ is offline at this refresh; the last contact was 10 days 20 hours ago.

Map and rules

What are the settings on TestServ, and its rules?

The name of TestServ does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for TestServ?

The game generates a procedural map for TestServ.

Connection

What is the way onto TestServ?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.68.240.132:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.