Rust Server Analytics 75,437 players11,810 servers
All servers
Drill-through Server detail

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 6m ago

Drill-through
FilterServeris [UA/EU] Wild Fields | Day X2 - Night X3 |…
Attributes
2x monthly wipes vanillamoddedoxide
Last refreshed
Players now 3/ 50
7-day average 1 peak 6
Rank #2,758 top 12%
Last wipe 5d ago monthly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 6% full

Players

average and peak, with its wipes marked
AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
35d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC8d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC10d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 787 on average 734 / 1000
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 588 on average 462 / 700
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 344 on average 249 / 385
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 300 on average 90 / 150
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 272 on average 336 / 410
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 151 on average 97 / 500

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: what is it?

Once a month [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 5 days 6 hours ago. Its tags state a wipe schedule of one month.

Wipe day on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: what should you expect?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

In which region does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ sit?

The name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ points to Europe, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 5.59.107.40:28015.

Which Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, and is it online now?

The current status of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is online. Its reported uptime indicates a restart roughly 46 hours ago. Of 168 hours in the last 7 full days, 165 were up: 98%. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ perform well?

Over 48 hours the average held at 160 server fps, and the minimum was 87. Buildings, deployables and all other world objects brought the entity total to 74,719. At its highest, memory use was 2,939 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ be read?

The game's server browser reads the tags [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

These Rust Server Analytics lists include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, how does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ compare?

On player hours over seven days, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ ranks #2,758, within the top 12% of ranked servers.

How many players does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ carry?

Population at the current refresh: 3 players on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, against 50 slots. Averaging 1 players across seven days, the server reached a peak of 6. Across the last 48 hours, 16:00 UTC shows the highest average: 5 players.

Settings

What settings and rules does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ use?

2x gathering is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ states in its name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: which one is it?

A procedural map of size 3,500 with seed 75677, generated by the game, runs on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

In the Rust console (F1), enter client.connect 5.59.107.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/8GF446Tz3Y.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.