Rust Server Analytics 48,284 players11,675 servers
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Drill-through Server detail

#1 MyRustServer

Offline 5.57.34.140:28015 checked 11d ago

Drill-through
FilterServeris #1 MyRustServer
Attributes
quad moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,116 top 70%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct17 Oct23 Oct

Top 70% of all ranked servers, and #622 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:22 UTC24d ago 2 – running 0
Tue 29 Sep, 11:39 UTC28d ago 3 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1 / 60
Geležinis Miškas quad · 5 on average 1 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average 1 / 80
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 4 on average 0 / 100
Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average 1 / 200
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 3 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

When does #1 MyRustServer wipe?

The rhythm of #1 MyRustServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

Wipe day on #1 MyRustServer: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.

Server

In which region does #1 MyRustServer sit?

A region is not published by #1 MyRustServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 5.57.34.140:28015.

Which Rust version is #1 MyRustServer on?

On Windows, #1 MyRustServer runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

How reliable is #1 MyRustServer, and is it online now?

The current status is offline for #1 MyRustServer, with the last sighting 11 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do #1 MyRustServer's tags stand for?

Tags from #1 MyRustServer, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature #1 MyRustServer?

Among the Rust Server Analytics lists #1 MyRustServer fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

What position does #1 MyRustServer hold in the server rankings?

The seven-day player-hours rank for #1 MyRustServer is #15,116, inside the top 70% of all ranked servers. Within the quad segment, its position is #622.

How many players does #1 MyRustServer carry?

The last sighting of #1 MyRustServer was 11 days 5 hours ago; it is offline at this refresh.

Map and rules

How is #1 MyRustServer configured, and what rules apply?

No gather rate is given in the name of #1 MyRustServer. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for #1 MyRustServer?

A procedural map of size 3,500 with seed 1733836507, generated by the game, runs on #1 MyRustServer. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join #1 MyRustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.57.34.140:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.