ServerName
Offline 5.44.173.43:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 784 / 825 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 50 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 125 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 463 / 500 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 268 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 196 / 300 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 11 hours ago.
Server
What is the hosting location of ServerName?
No region appears in what ServerName publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 5.44.173.43:28015.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 165217 on Windows is the setup for ServerName. Your game must match the protocol to join, and Steam applies that update.
Is ServerName up, and how steady is its uptime?
Offline at this refresh: ServerName, last seen 28 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags ServerName publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
Player hours for the last seven days place ServerName at #14,529, in the top 61% of the ranked field.
What is the population of ServerName?
No response from ServerName at the latest check, with a last sighting 28 days 5 hours ago.
Settings
How is ServerName configured, and what rules apply?
No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ServerName: which one is it?
ServerName uses a procedural map, which the game generates.
How to join
What is the way onto ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.44.173.43:28015.