TEST
Offline 5.44.169.105:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 69 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 88 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 205 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 247 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 378 / 375 |
Quick answers
from the figures on this pageWipe cycle
When does TEST wipe?
Too few wipes on record for TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 4 hours ago the current world was made.
Server details
What is the hosting location of TEST?
No region is published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.44.169.105:28015 is its address.
What Rust build does TEST run?
On Windows, TEST runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.
How reliable is TEST, and is it online now?
Last seen 41 days 16 hours ago, TEST now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 18 September 2026.
Lists and tags
What do TEST's tags stand for?
Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does TEST compare?
Player hours for the last seven days place TEST at #15,383, in the top – of the ranked field.
What is the population of TEST?
No response from TEST at the latest check, with a last sighting 41 days 16 hours ago.
Settings
What settings and rules does TEST use?
No gather rate is given in the name of TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for TEST?
The game generates a procedural map for TEST.
How to join
What is the way onto TEST?
In the Rust console (F1), enter client.connect 5.44.169.105:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.