SSAA
Offline 5.42.1.209:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 675 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 50 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 84 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 370 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 184 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 170 / 250 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for SSAA: what is it?
Too few wipes on record for SSAA to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 5 hours ago the current world was made.
Server
What is the hosting location of SSAA?
No region is published by SSAA. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.42.1.209:28015.
What Rust build does SSAA run?
On Windows, SSAA runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
How reliable is SSAA, and is it online now?
Last seen 26 days 4 hours ago, SSAA now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 1 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on SSAA be read?
Tags from SSAA, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does SSAA appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include SSAA: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does SSAA sit among Rust servers?
Player hours for the last seven days place SSAA at #16,330, in the top 69% of the ranked field.
At what level does SSAA run its population?
No response from SSAA at the latest check, with a last sighting 26 days 4 hours ago.
Settings
What settings and rules does SSAA use?
Gather rate is not mentioned in the name of SSAA. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on SSAA: which one is it?
The game generates a procedural map for SSAA.
How to join
How do you connect to SSAA?
In the Rust console (F1), enter client.connect 5.42.1.209:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.