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Drill-through Server detail

Maaaaakyo

Online 5.39.17.57:20852 checked 9m ago

Drill-through
FilterServeris Maaaaakyo
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #15,012 top 67%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:57 UTC3d ago 1 – running 0
Wed 14 Oct, 23:24 UTC14d ago 0 – 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 346 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 454 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 985 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 983 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 43 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Maaaaakyo: what is it?

The rhythm of Maaaaakyo cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 19 hours ago.

Wipe day on Maaaaakyo: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 1 hours after it began.

Server details

What is the hosting location of Maaaaakyo?

A region is not published by Maaaaakyo. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 5.39.17.57:20852 is its address.

What Rust build does Maaaaakyo run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Maaaaakyo. Your game must match the protocol to join, and Steam applies that update.

How reliable is Maaaaakyo, and is it online now?

The current status of Maaaaakyo is online. About 3 days 18 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Maaaaakyo stable?

The 48-hour average was 182 server fps; the low was 152. Entity count reached 48,872, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,840 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Maaaaakyo carry?

The game's server browser reads the tags Maaaaakyo publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Maaaaakyo?

The following Rust Server Analytics lists count Maaaaakyo among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Maaaaakyo compare?

Player hours for the last seven days place Maaaaakyo at #15,012, in the top 67% of the ranked field.

At what level does Maaaaakyo run its population?

Of 20 slots, 0 are filled on Maaaaakyo at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

How is Maaaaakyo configured, and what rules apply?

The name of Maaaaakyo does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for Maaaaakyo?

The game generates a procedural map of size 3,000 with seed 50000 for Maaaaakyo. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Maaaaakyo?

In the Rust console (F1), enter client.connect 5.39.17.57:20852. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.