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Drill-through Server detail

A Shockbyte Rust Server

Online 5.39.17.52:29119 checked 9m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
quad softcore
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,268 top 68%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:56 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EA] Softcore 1 quad · monthly · 66 on average 24 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 45 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 9 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average 3 / 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7 / 200
[红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7 / 200

Quick answers

from the figures on this page

Wipe data

When does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 9 hours ago.

Wipe day on A Shockbyte Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.39.17.52:29119.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does A Shockbyte Rust Server show, and is it up?

A Shockbyte Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does A Shockbyte Rust Server show?

Over 48 hours the average held at 234 server fps, and the minimum was 191. Buildings, deployables and all other world objects brought the entity total to 8,268. At its highest, memory use was 3,587 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on A Shockbyte Rust Server be read?

Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmsoftcore (Game mode): The lighter ruleset, softcore; mp30 (Max players): 30 slots in total; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #15,268, within the top 68% of ranked servers. In the quad peer group, the rank is #615.

At what level does A Shockbyte Rust Server run its population?

Of 30 slots, 0 are filled on A Shockbyte Rust Server at this refresh. The population has averaged 0 players over seven days.

Settings

What settings and rules does A Shockbyte Rust Server use?

No gather rate is given in the name of A Shockbyte Rust Server. Groups: quad, capped at 4 players. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 5.39.17.52:29119. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The lighter ruleset, softcore.
mp30
Max players 30 slots in total.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.