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Drill-through Server detail

A Shockbyte Rust Server

Online 5.39.17.37:27799 checked 11m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,269 top 68%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:26 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 254 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 325 / 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480 / 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 808 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 47 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 886 / 950

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte Rust Server: what is it?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 13 days 23 hours.

Wipe day on A Shockbyte Rust Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 3 hours after it began.

Server

In which region does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.39.17.37:27799.

What Rust build does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is A Shockbyte Rust Server, and is it online now?

The current status of A Shockbyte Rust Server is online. About 3 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.

What performance does A Shockbyte Rust Server show?

The 48-hour average was 207 server fps; the low was 161. At its highest the entity count was 29,927, including buildings, deployables and all else. At its highest, memory use was 3,493 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does A Shockbyte Rust Server compare?

The seven-day player-hours rank for A Shockbyte Rust Server is #15,269, inside the top 68% of all ranked servers.

At what level does A Shockbyte Rust Server run its population?

A Shockbyte Rust Server holds 0 players of its 20 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

How is A Shockbyte Rust Server configured, and what rules apply?

No gather rate is given in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 2,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.39.17.37:27799.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.