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Drill-through Server detail

Westerwald PVE

Online 5.39.17.35:28015 checked 9m ago

Drill-through
FilterServeris Westerwald PVE
Attributes
pve
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #10,158 top 46%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 44 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 5 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 27 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 23 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 19 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Westerwald PVE: what is it?

Too few wipes on record for Westerwald PVE to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 17 hours ago the current world was made.

Wipe day on Westerwald PVE: what should you expect?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of Westerwald PVE?

A region is not published by Westerwald PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 5.39.17.35:28015 is its address.

What Rust build does Westerwald PVE run?

On Linux, Westerwald PVE runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Westerwald PVE, and is it online now?

As of the latest refresh, Westerwald PVE is online. About 2 days 11 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Westerwald PVE stable?

Server fps averaged 81 over the last 48 hours, with a floor of 45. Buildings, deployables and all other world objects brought the entity total to 140,068. At its highest, memory use was 5,154 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Westerwald PVE carry?

The game's server browser reads the tags Westerwald PVE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Westerwald PVE?

These Rust Server Analytics lists include Westerwald PVE: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, how does Westerwald PVE compare?

The seven-day player-hours rank for Westerwald PVE is #10,158, inside the top 46% of all ranked servers.

At what level does Westerwald PVE run its population?

Of 5 slots, 0 are filled on Westerwald PVE at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

How is Westerwald PVE configured, and what rules apply?

No gather rate is given in the name of Westerwald PVE. The default group cap of 8 players applies. It runs pve, no fighting other players. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Westerwald PVE?

Westerwald PVE uses a procedural map of size 5,000 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Westerwald PVE?

In the Rust console (F1), enter client.connect 5.39.17.35:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.