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Drill-through Server detail

10000x Funserver

Offline 5.39.17.19:23296 checked 1d ago

Drill-through
FilterServeris 10000x Funserver
Attributes
10000x moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #7,124 top 32%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0006:0010:0013:0017:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510002:0006:0010:0013:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:13 UTC2d ago 1 – running 0
Fri 23 Oct, 22:45 UTC6d ago 1 held half 3.2 days 1
Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
Tue 20 Oct, 11:42 UTC9d ago 2 – 1.2 days 1
Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
Fri 9 Oct, 23:44 UTC20d ago 1 halved by day 1 7.6 days 0
Sat 19 Sep, 00:06 UTC41d ago 1 halved by day 2 21 days 0
Fri 18 Sep, 17:29 UTC41d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 354 on average 142 / 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 181 on average 210 / 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 191 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 156 on average 67 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 22 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 22 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for 10000x Funserver: what is it?

With irregular wipe times, 10000x Funserver offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 21 hours ago the current world was made.

On 10000x Funserver, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 75% of cases. By day 1 it had fallen below half where the hold failed.

Server

In which region does 10000x Funserver sit?

No region appears in what 10000x Funserver publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.39.17.19:23296 is its address.

What Rust build does 10000x Funserver run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on 10000x Funserver. The protocol has to match before you can join; Steam updates it automatically.

What uptime does 10000x Funserver show, and is it up?

Offline at this refresh: 10000x Funserver, last seen 26 hours ago. About 41 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 85%, or 142 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on 10000x Funserver stable?

Server fps averaged 76 over the last 48 hours, with a floor of 22. Buildings, deployables and all other world objects brought the entity total to 103,140. At its highest, memory use was 5,610 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do 10000x Funserver's tags stand for?

The game's server browser reads the tags 10000x Funserver publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 10000x Funserver appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists 10000x Funserver fits are: Rust servers with a gather rate above 10x and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Player numbers

What position does 10000x Funserver hold in the server rankings?

Player hours for the last seven days place 10000x Funserver at #7,124, in the top 32% of the ranked field.

How many players does 10000x Funserver carry?

10000x Funserver is offline at this refresh; the last contact was 26 hours ago. The seven-day mean is 0 players, against a peak of 1.

Map and rules

How is 10000x Funserver configured, and what rules apply?

Gather at 10000x on 10000x Funserver, according to the server name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC off.

What is the map for 10000x Funserver?

The game generates a procedural map of size 4,250 with seed 37631 for 10000x Funserver. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto 10000x Funserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.39.17.19:23296.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.