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Drill-through Server detail

A Shockbyte Rust Server

Online 5.39.17.18:21709 checked 11m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak 1
Rank #7,264 top 33%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0006:0014:0022:0006:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0006:0014:0022:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:29 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 455 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 448 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 950 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for A Shockbyte Rust Server: what is it?

With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 11 days 5 hours ago the current world was made.

Wipe day on A Shockbyte Rust Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.39.17.18:21709.

Which Rust version is A Shockbyte Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is A Shockbyte Rust Server up, and how steady is its uptime?

As of the latest refresh, A Shockbyte Rust Server is online. About 39 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 58%, or 97 of 168 hours. 11 October 2026 is when Rust Server Analytics first recorded it.

Is performance on A Shockbyte Rust Server stable?

The 48-hour average was 233 server fps; the low was 221. Entity count reached 8,434, covering buildings, deployables and the rest of the world. Memory use reached 2,308 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do A Shockbyte Rust Server's tags stand for?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does A Shockbyte Rust Server sit among Rust servers?

The seven-day player-hours rank for A Shockbyte Rust Server is #7,264, inside the top 33% of all ranked servers.

At what level does A Shockbyte Rust Server run its population?

A Shockbyte Rust Server holds 0 players of its 1 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 22:00 UTC shows the highest average: 1 players.

Settings

What are the settings on A Shockbyte Rust Server, and its rules?

The name of A Shockbyte Rust Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.39.17.18:21709.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.