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Drill-through Server detail

RustTime | Moscow X2 02.10

Online 5.35.96.35:31008 checked 11m ago

Drill-through
FilterServeris RustTime | Moscow X2 02.10
Attributes
2x moddedcarbon
Last refreshed
Players now 0/ 244
7-day average 0 peak 1
Rank #13,147 top 59%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:01 UTC17d ago 5 – running 1
Fri 2 Oct, 14:19 UTC25d ago 15 halved by day 3 7.9 days 0
Fri 2 Oct, 05:09 UTC26d ago 15 – 0.4 days 0
Fri 25 Sep, 14:23 UTC32d ago 9 held half 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 728 on average 365 / 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 544 on average 224 / 225
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 352 on average 127 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 325 on average 62 / 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 18 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average 101 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does RustTime | Moscow X2 02.10 wipe?

The next wipe on RustTime | Moscow X2 02.10 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 19 hours ago.

Wipe day on RustTime | Moscow X2 02.10: what should you expect?

Recent wipes averaged a busiest count of 12 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server

What is the hosting location of RustTime | Moscow X2 02.10?

No region appears in what RustTime | Moscow X2 02.10 publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.35.96.35:31008.

What Rust build does RustTime | Moscow X2 02.10 run?

On Linux, RustTime | Moscow X2 02.10 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is RustTime | Moscow X2 02.10, and is it online now?

The current status of RustTime | Moscow X2 02.10 is online. Its reported uptime indicates a restart roughly 23 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Does RustTime | Moscow X2 02.10 perform well?

Server fps averaged 162 over the last 48 hours, with a floor of 98. Buildings, deployables and all other world objects brought the entity total to 69,913. Peak memory was 2,738 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on RustTime | Moscow X2 02.10 carry?

Tags from RustTime | Moscow X2 02.10, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp244 (Max players): 244 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RustTime | Moscow X2 02.10 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustTime | Moscow X2 02.10: Rust servers with a 2x gather rate and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Player numbers

Against other Rust servers, how does RustTime | Moscow X2 02.10 compare?

The seven-day player-hours rank for RustTime | Moscow X2 02.10 is #13,147, inside the top 59% of all ranked servers.

What is the population of RustTime | Moscow X2 02.10?

Population at the current refresh: 0 players on RustTime | Moscow X2 02.10, against 244 slots. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 04:00 UTC, at an average of 0 players.

Settings

How is RustTime | Moscow X2 02.10 configured, and what rules apply?

2x gathering is what RustTime | Moscow X2 02.10 states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on RustTime | Moscow X2 02.10: which one is it?

The game generates a procedural map of size 3,500 with seed 347556993 for RustTime | Moscow X2 02.10. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join RustTime | Moscow X2 02.10?

In the Rust console (F1), enter client.connect 5.35.96.35:31008. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rusttimes.gamestores.app/.

Server tags

what each one means

Published as mp244,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp244
Max players 244 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.