ServerName
Offline 5.3.149.160:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 365 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 41 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 156 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 67 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 66 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerName: what is it?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 31 days 6 hours ago.
Server details
In which region does ServerName sit?
No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.3.149.160:28015.
Which Rust version is ServerName on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on ServerName. Joining requires the same protocol on your game; Steam handles the update.
Is ServerName up, and how steady is its uptime?
Offline at this refresh: ServerName, last seen 31 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 26 September 2026.
Tags
What do ServerName's tags stand for?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit among Rust servers?
The seven-day player-hours rank for ServerName is #14,351, inside the top 61% of all ranked servers.
What is the population of ServerName?
No response from ServerName at the latest check, with a last sighting 31 days 4 hours ago.
Settings
What settings and rules does ServerName use?
The name of ServerName does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on ServerName: which one is it?
The game generates a procedural map for ServerName.
Connection
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 5.3.149.160:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.