[GER | PvP] Rust DEV Server
Offline 5.252.100.174:27022 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, and #413 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:05 UTC3h ago | – | – | running | 1 |
| Wed 28 Oct, 00:25 UTC1d ago | – | – | – | 0 |
| Sat 3 Oct, 14:06 UTC25d ago | 8 | halved by day 6 | 24.4 days | 4 |
| Thu 1 Oct, 15:55 UTC27d ago | 9 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 18 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 15 on average | 9 / 550 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · trio · monthly · 15 on average | 1 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 1 / 550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 7 / 550 |
| 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10 | EU · trio · monthly · 10 on average | 9 / 550 |
Quick answers
from the figures on this pageWipe data
On what cycle does [GER | PvP] Rust DEV Server wipe?
No next wipe can be predicted for [GER | PvP] Rust DEV Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 2 hours.
On [GER | PvP] Rust DEV Server, what happens on wipe day?
Recent wipes averaged a busiest count of 8 players. Peak population for the latest wipe came 20 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 6 when it didn't hold.
Server details
In which region does [GER | PvP] Rust DEV Server sit?
Without a region tag, [GER | PvP] Rust DEV Server still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.252.100.174:27022.
Which Rust version is [GER | PvP] Rust DEV Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [GER | PvP] Rust DEV Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [GER | PvP] Rust DEV Server show, and is it up?
Last seen 2 hours ago, [GER | PvP] Rust DEV Server now reports offline. The uptime it reports puts the last restart at about 13 minutes ago. Uptime over the last full days (7) was 79%, or 133 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [GER | PvP] Rust DEV Server stable?
The 48-hour average was 182 server fps; the low was 147. Entity count reached 145,276, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,941 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on [GER | PvP] Rust DEV Server be read?
Tags from [GER | PvP] Rust DEV Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [GER | PvP] Rust DEV Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [GER | PvP] Rust DEV Server: EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.
Player numbers
Against other Rust servers, how does [GER | PvP] Rust DEV Server compare?
The seven-day player-hours rank for [GER | PvP] Rust DEV Server is #7,771, inside the top 35% of all ranked servers. In the trio peer group, the rank is #413.
At what level does [GER | PvP] Rust DEV Server run its population?
No response from [GER | PvP] Rust DEV Server at the latest check, with a last sighting 2 hours ago. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 01:00 UTC with 1 players.
Settings
What are the settings on [GER | PvP] Rust DEV Server, and its rules?
The name of [GER | PvP] Rust DEV Server does not state a gather rate. Up to 3 players can form a group (trio). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [GER | PvP] Rust DEV Server: which one is it?
The game generates a procedural map of size 3,900 with seed 2082 for [GER | PvP] Rust DEV Server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto [GER | PvP] Rust DEV Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.252.100.174:27022.