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Drill-through Server detail

[US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX

Online NA 5.249.163.240:28015 checked 10m ago

Drill-through
FilterServeris [US] RedWood | 5x Resource 2x Loot | Ever…
Attributes
5x moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak 1
Rank #7,072 top 32% · #1093 in NA
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0016:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608014:0023:0008:0016:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:10 UTC5d ago 1 – running 1
Sun 18 Oct, 04:12 UTC11d ago 1 halved by day 1 6.4 days 0
Sat 17 Oct, 18:24 UTC11d ago 1 – 0.4 days 0
Sat 17 Oct, 11:49 UTC12d ago 2 – 0.3 days 0
Sat 17 Oct, 05:45 UTC12d ago 2 – 0.3 days 0
Fri 16 Oct, 23:43 UTC12d ago 2 – 0.3 days 0
Fri 16 Oct, 17:37 UTC12d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED NA · groups of 5 · 3x · weekly · 120 on average 35 / 200
[US] TetherRust.com 3X | Shared BPs [Loot+|Shop|Events] MAX 5 NA · groups of 5 · 3x · weekly · 1 on average 0 / 250
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 144 on average 87 / 200
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 116 on average 116 / 150
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 93 on average 2 / 75
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 75 on average 38 / 150

Quick answers

from the figures on this page

Wipe cycle

When does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX wipe?

No next wipe can be predicted for [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days ago the current world was made.

On [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

In which region does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX sit?

In North America, according to its NA tag, sits [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 5.249.163.240:28015.

Which Rust version is [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX on?

On Linux, [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX show, and is it up?

[US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX reports online at the current check. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 99%, or 166 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX perform well?

Over 48 hours the average held at 25 server fps, and the minimum was 2. Buildings, deployables and all other world objects brought the entity total to 127,624. Memory use reached 3,590 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX carry?

Tags from [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX?

The following Rust Server Analytics lists count [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX among their servers: 5x Rust servers, measured live, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Population

Where does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX sit among Rust servers?

Ranked on seven-day player hours, [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX is #7,072 overall and #1,093 in North America, within the top 32% of ranked servers.

How many players does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX carry?

[US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX holds 0 players of its 200 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.

Settings

How is [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX configured, and what rules apply?

[US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX names a 5x gather rate. Players per group: up to 6. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX?

[US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX uses a procedural map of size 4,500 with seed 1239551640, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.249.163.240:28015. Find it online at https://game.thestarlordz.org.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,NA,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts6
Group limit Teams hold no more than 6.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.