RED SUNRISE | CLASSIC VANILLA | PVE
Offline 5.240.70.124:28015 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, and #624 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:23 UTC23d ago | 1 | – | running | 1 |
| Sat 3 Oct, 11:36 UTC24d ago | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 68 on average | 58 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 27 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 36 on average | 37 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 4 / 100 |
| [红牛五倍]10.27日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 0 / 200 |
| [红果十倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RED SUNRISE | CLASSIC VANILLA | PVE: what is it?
Too few wipes on record for RED SUNRISE | CLASSIC VANILLA | PVE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 23 days 14 hours ago.
Wipe day on RED SUNRISE | CLASSIC VANILLA | PVE: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts RED SUNRISE | CLASSIC VANILLA | PVE?
No region appears in what RED SUNRISE | CLASSIC VANILLA | PVE publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 5.240.70.124:28015 is its address.
Which Rust version is RED SUNRISE | CLASSIC VANILLA | PVE on?
Rust network protocol 2634 and build 166652 on Windows is the setup for RED SUNRISE | CLASSIC VANILLA | PVE. Your game must match the protocol to join, and Steam applies that update.
Is RED SUNRISE | CLASSIC VANILLA | PVE up, and how steady is its uptime?
Offline at this refresh: RED SUNRISE | CLASSIC VANILLA | PVE, last seen 22 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.
Tags
Which meanings do the tags on RED SUNRISE | CLASSIC VANILLA | PVE carry?
Tags from RED SUNRISE | CLASSIC VANILLA | PVE, as read by the game's server browser, are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp30 (Max players): Capacity of 30 slots; ts4 (Group limit): The cap is 4 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RED SUNRISE | CLASSIC VANILLA | PVE appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RED SUNRISE | CLASSIC VANILLA | PVE among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population
What position does RED SUNRISE | CLASSIC VANILLA | PVE hold in the server rankings?
The seven-day player-hours rank for RED SUNRISE | CLASSIC VANILLA | PVE is #14,620, inside the top 65% of all ranked servers. The quad segment places it at #624.
At what level does RED SUNRISE | CLASSIC VANILLA | PVE run its population?
No response from RED SUNRISE | CLASSIC VANILLA | PVE at the latest check, with a last sighting 22 days 22 hours ago.
Map and rules
What are the settings on RED SUNRISE | CLASSIC VANILLA | PVE, and its rules?
No gather rate is given in the name of RED SUNRISE | CLASSIC VANILLA | PVE. Groups: quad, capped at 4 players. It runs softcore, The easier Facepunch mode, keeping part of your loot. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RED SUNRISE | CLASSIC VANILLA | PVE: which one is it?
A procedural map of size 2,500 with seed 1234, generated by the game, runs on RED SUNRISE | CLASSIC VANILLA | PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto RED SUNRISE | CLASSIC VANILLA | PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.240.70.124:28015. https://discord.com/invite/bP3qJbj99J is its website.