Rust Server Analytics 32,059 players11,620 servers
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Drill-through Server detail

My Server Name

Offline 5.228.81.177:28015 checked 16h ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #5,764 top 26%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75112:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:16 UTC7d ago 1 – running 1
Tue 20 Oct, 14:11 UTC8d ago 1 – 0.8 days 1
Sun 18 Oct, 10:22 UTC10d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 151 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 137 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 57 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 20 hours ago the current world was made.

Wipe day on My Server Name: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

Which location hosts My Server Name?

No region is published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 5.228.81.177:28015.

What Rust build does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does My Server Name show, and is it up?

Last seen 16 hours ago, My Server Name now reports offline. Of 168 hours in the last 7 full days, 31 were up: 18%. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Lists and tags

Which meanings do the tags on My Server Name carry?

Tags from My Server Name, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Server Name fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does My Server Name sit among Rust servers?

Player hours for the last seven days place My Server Name at #5,764, in the top 26% of the ranked field.

At what level does My Server Name run its population?

My Server Name is offline at this refresh; the last contact was 16 hours ago. The seven-day mean is 1 players, against a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.

Settings

What settings and rules does My Server Name use?

The name of My Server Name does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on My Server Name: which one is it?

My Server Name uses a procedural map, which the game generates.

Connection

How do you connect to My Server Name?

In the Rust console (F1), enter client.connect 5.228.81.177:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.