Rust Server Analytics 58,743 players11,691 servers
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Drill-through Server detail

ServerName

Offline 5.228.117.36:28015 checked 5d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 1/ 5
7-day average 1 peak 1
Rank #9,906 top 45%
Last wipe 5d ago no schedule published
Next wipe 1d 1h Thu 29 Oct, 12:17 UTC
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 12:17 UTC, in 1d 1h. Every Thursday at 12:17 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

InWhen, UTCKind
1d 1hThu 29 Oct, 12:17 UTCits own
8d 8hThu 5 Nov, 19:00 UTCFW force wipe
15d 1hThu 12 Nov, 12:17 UTCits own
22d 1hThu 19 Nov, 12:17 UTCits own
29d 1hThu 26 Nov, 12:17 UTCits own
36d 8hThu 3 Dec, 19:00 UTCFW force wipe
43d 1hThu 10 Dec, 12:17 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:17 UTC5d ago 1 – running 0
Thu 15 Oct, 11:25 UTC12d ago 1 halved by day 1 7 days 1
Thu 8 Oct, 11:25 UTC19d ago 1 held half 7 days 1
Thu 1 Oct, 17:57 UTC FW26d ago 1 – 6.7 days 0
Thu 1 Oct, 11:36 UTC26d ago 1 – 0.3 days 0
Thu 24 Sep, 12:33 UTC33d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 595 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 364 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 46 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 164 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 80 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does ServerName wipe?

ServerName follows a wipe rhythm of every Thursday at 12:17 UTC. A wipe is scheduled for Thursday 29 October at 12:17 UTC, according to this server's cycle. The current world dates from 5 days 22 hours.

On ServerName, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 50% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts ServerName?

No region is published by ServerName. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 5.228.117.36:28015 is its address.

Which Rust version is ServerName on?

Rust network protocol 2634 and build 167781 on Windows is the setup for ServerName. Joining requires the same protocol on your game; Steam handles the update.

What uptime does ServerName show, and is it up?

Offline at this refresh: ServerName, last seen 5 days 18 hours ago. Of 168 hours in the last 7 full days, 7 were up: 4%. 18 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on ServerName carry?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature ServerName?

Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does ServerName sit among Rust servers?

On player hours over seven days, ServerName ranks #9,906, within the top 45% of ranked servers.

At what level does ServerName run its population?

No response from ServerName at the latest check, with a last sighting 5 days 18 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is ServerName configured, and what rules apply?

No gather rate is given in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

Connection

What is the way onto ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.228.117.36:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.