ServerName
Offline 5.228.117.36:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 12:17 UTC, in 1d 1h. Every Thursday at 12:17 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 1h | Thu 29 Oct, 12:17 UTC | its own |
| 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 1h | Thu 12 Nov, 12:17 UTC | its own |
| 22d 1h | Thu 19 Nov, 12:17 UTC | its own |
| 29d 1h | Thu 26 Nov, 12:17 UTC | its own |
| 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 1h | Thu 10 Dec, 12:17 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:17 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 11:25 UTC12d ago | 1 | halved by day 1 | 7 days | 1 |
| Thu 8 Oct, 11:25 UTC19d ago | 1 | held half | 7 days | 1 |
| Thu 1 Oct, 17:57 UTC FW26d ago | 1 | – | 6.7 days | 0 |
| Thu 1 Oct, 11:36 UTC26d ago | 1 | – | 0.3 days | 0 |
| Thu 24 Sep, 12:33 UTC33d ago | 1 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 595 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 364 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 46 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 164 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 80 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
ServerName follows a wipe rhythm of every Thursday at 12:17 UTC. A wipe is scheduled for Thursday 29 October at 12:17 UTC, according to this server's cycle. The current world dates from 5 days 22 hours.
On ServerName, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 50% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server
Which location hosts ServerName?
No region is published by ServerName. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 5.228.117.36:28015 is its address.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is the setup for ServerName. Joining requires the same protocol on your game; Steam handles the update.
What uptime does ServerName show, and is it up?
Offline at this refresh: ServerName, last seen 5 days 18 hours ago. Of 168 hours in the last 7 full days, 7 were up: 4%. 18 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ServerName?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does ServerName sit among Rust servers?
On player hours over seven days, ServerName ranks #9,906, within the top 45% of ranked servers.
At what level does ServerName run its population?
No response from ServerName at the latest check, with a last sighting 5 days 18 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
How is ServerName configured, and what rules apply?
No gather rate is given in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
Connection
What is the way onto ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.228.117.36:28015.