Rust Server Analytics 49,583 players11,657 servers
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Drill-through Server detail

ServerName

Offline 5.228.112.56:28015 checked 38d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #13,268 no region published
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 156 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 290 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 35 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 20 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 152 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 65 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does ServerName wipe?

Too few wipes on record for ServerName to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 38 days 9 hours ago the current world was made.

Server details

What is the hosting location of ServerName?

No region is published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 5.228.112.56:28015.

What Rust build does ServerName run?

On Windows, ServerName runs Rust network protocol 2633 and build 164530. The protocol has to match before you can join; Steam updates it automatically.

Is ServerName up, and how steady is its uptime?

Offline at this refresh: ServerName, last seen 38 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do ServerName's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does ServerName appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include ServerName: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does ServerName sit among Rust servers?

On player hours over seven days, ServerName ranks #13,268, within the top – of ranked servers.

How many players does ServerName carry?

No response from ServerName at the latest check, with a last sighting 38 days 9 hours ago.

Map and rules

How is ServerName configured, and what rules apply?

The name of ServerName does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for ServerName?

The game generates a procedural map for ServerName.

How to join

How can a player join ServerName?

In the Rust console (F1), enter client.connect 5.228.112.56:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.