Gaming Slovenia | Rust
Online 5.226.141.87:28080 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:40 UTC25d ago | 0 | – | running | 0 |
| Mon 21 Sep, 10:14 UTC38d ago | 1 | halved by day 1 | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 61 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 291 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 369 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 282 / 325 |
Quick answers
from the figures on this pageWipe data
When does Gaming Slovenia | Rust wipe?
With too few of its wipes on record, Gaming Slovenia | Rust's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 25 days 12 hours ago the current world was made.
On Gaming Slovenia | Rust, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.
Server details
What is the hosting location of Gaming Slovenia | Rust?
No region appears in what Gaming Slovenia | Rust publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.226.141.87:28080.
What Rust build does Gaming Slovenia | Rust run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Gaming Slovenia | Rust. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Gaming Slovenia | Rust show, and is it up?
The current status of Gaming Slovenia | Rust is online. Its reported uptime indicates a restart roughly 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Gaming Slovenia | Rust show?
The 48-hour average was 228 server fps; the low was 173. Buildings, deployables and all other world objects brought the entity total to 17,605. Memory use reached 1,150 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
What do Gaming Slovenia | Rust's tags stand for?
The game's server browser reads the tags Gaming Slovenia | Rust publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Gaming Slovenia | Rust appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Gaming Slovenia | Rust: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Gaming Slovenia | Rust compare?
On player hours over seven days, Gaming Slovenia | Rust ranks #8,785, within the top 39% of ranked servers.
At what level does Gaming Slovenia | Rust run its population?
Gaming Slovenia | Rust holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 0 players.
Settings
What are the settings on Gaming Slovenia | Rust, and its rules?
Gather rate is not mentioned in the name of Gaming Slovenia | Rust. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Gaming Slovenia | Rust: which one is it?
Gaming Slovenia | Rust uses a procedural map of size 2,000 with seed 481981, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Gaming Slovenia | Rust?
In the Rust console (F1), enter client.connect 5.226.141.87:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.