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Drill-through Server detail

hoagaming-test

Offline 5.215.61.217:28015 checked 22d ago

Drill-through
FilterServeris hoagaming-test
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 366 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 459 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 59 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 27 / 250

Quick answers

from the figures on this page

Wipe data

When does hoagaming-test wipe?

Too few wipes on record for hoagaming-test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 7 hours ago the current world was made.

Server details

What is the hosting location of hoagaming-test?

No region appears in what hoagaming-test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 5.215.61.217:28015 is its address.

What Rust build does hoagaming-test run?

Rust network protocol 2634 and build 166652 on Windows is the setup for hoagaming-test. Joining requires the same protocol on your game; Steam handles the update.

How reliable is hoagaming-test, and is it online now?

The current status is offline for hoagaming-test, with the last sighting 22 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Tags

What do hoagaming-test's tags stand for?

Tags from hoagaming-test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does hoagaming-test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include hoagaming-test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does hoagaming-test compare?

Player hours for the last seven days place hoagaming-test at #15,955, in the top 72% of the ranked field.

At what level does hoagaming-test run its population?

The last sighting of hoagaming-test was 22 days 4 hours ago; it is offline at this refresh.

Settings

What settings and rules does hoagaming-test use?

The name of hoagaming-test does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on hoagaming-test: which one is it?

A procedural map, generated by the game, runs on hoagaming-test.

Connection

How do you connect to hoagaming-test?

In the Rust console (F1), enter client.connect 5.215.61.217:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.