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Drill-through Server detail

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]

Online EU 5.196.79.70:28015 checked 11m ago

Drill-through
FilterServeris RZONE PVE 3x [Events|Raid|Quests|Zombies|…
Attributes
3x monthly wipes vanilla
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #9,934 top 45% · #2269 in EU
Last wipe 17d ago monthly schedule
Next wipe 8d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap23.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
8d 13hThu 5 Nov, 19:00 UTCFW force wipe
36d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 11 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:03 UTC17d ago 2 – running 0
Thu 17 Sep, 10:38 UTC40d ago 1 halved by day 2 23.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped EU · groups of 12+ · 3x · monthly · 13 on average 3 / 100
[EU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped EU · groups of 12+ · 3x · monthly · 10 on average 0 / 100
JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long| EU · groups of 100+ · 3x · monthly · 9 on average 6 / 120
EASY RUST X3 | NOLIMIT | MONTHLY | ДЛЯ НОВИЧКОВ EU · groups of 30+ · 3x · monthly · 4 on average 4 / 200
EU Rusty Bear 3x Monthly Main | No Offlines | Noob Friendly | L EU · groups of 8+ · 3x · monthly · 4 on average 3 / 100
EU RENEGADE 3x MONTHLY MAIN | Shop | 50% Upkeep | No BP Wipe | EU · groups of 50+ · 3x · monthly · 3 on average 0 / 150

Quick answers

from the figures on this page

Wipe cycle

When does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] wipe?

Once a month RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days 1 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: what should you expect?

Across recent wipes the busiest point averaged 2 players. 39 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

Which location hosts RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

In Europe, according to its EU tag, sits RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 5.196.79.70:28015.

What Rust build does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run?

On Linux, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] up, and how steady is its uptime?

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] reports online at the current check. The uptime it reports puts the last restart at about 4 minutes ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] stable?

Over 48 hours the average held at 235 server fps, and the minimum was 218. At its highest the entity count was 66,394, including buildings, deployables and all else. Memory use reached 2,914 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] be read?

Tags from RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Player slots: 200; ts24 (Group limit): Teams hold no more than 24; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

These Rust Server Analytics lists include RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: 3x Rust servers: live list, EU Rust servers: live population data, Community Rust servers, live, Rust servers with zombies in the name and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Player numbers

Against other Rust servers, how does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] compare?

For player hours over the last seven days, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] places #9,934 globally and #2,269 in Europe, in the top 45% of all ranked servers.

At what level does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run its population?

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] holds 0 players of its 200 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2.

Map and rules

How is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] configured, and what rules apply?

Gather at 3x on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], according to the server name. Players per group: up to 24. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] uses a procedural map of size 5,800 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

How can a player join RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

In the Rust console (F1), enter client.connect 5.196.79.70:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts24

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players Player slots: 200.
ts24
Group limit Teams hold no more than 24.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.