RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]
Online EU 5.196.79.70:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:03 UTC17d ago | 2 | – | running | 0 |
| Thu 17 Sep, 10:38 UTC40d ago | 1 | halved by day 2 | 23.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped | EU · groups of 12+ · 3x · monthly · 13 on average | 3 / 100 |
| [EU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | EU · groups of 12+ · 3x · monthly · 10 on average | 0 / 100 |
| JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long| | EU · groups of 100+ · 3x · monthly · 9 on average | 6 / 120 |
| EASY RUST X3 | NOLIMIT | MONTHLY | ДЛЯ НОВИЧКОВ | EU · groups of 30+ · 3x · monthly · 4 on average | 4 / 200 |
| EU Rusty Bear 3x Monthly Main | No Offlines | Noob Friendly | L | EU · groups of 8+ · 3x · monthly · 4 on average | 3 / 100 |
| EU RENEGADE 3x MONTHLY MAIN | Shop | 50% Upkeep | No BP Wipe | | EU · groups of 50+ · 3x · monthly · 3 on average | 0 / 150 |
Quick answers
from the figures on this pageWipe cycle
When does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] wipe?
Once a month RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days 1 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: what should you expect?
Across recent wipes the busiest point averaged 2 players. 39 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server
Which location hosts RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
In Europe, according to its EU tag, sits RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 5.196.79.70:28015.
What Rust build does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run?
On Linux, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] up, and how steady is its uptime?
RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] reports online at the current check. The uptime it reports puts the last restart at about 4 minutes ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] stable?
Over 48 hours the average held at 235 server fps, and the minimum was 218. At its highest the entity count was 66,394, including buildings, deployables and all else. Memory use reached 2,914 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] be read?
Tags from RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Player slots: 200; ts24 (Group limit): Teams hold no more than 24; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
These Rust Server Analytics lists include RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: 3x Rust servers: live list, EU Rust servers: live population data, Community Rust servers, live, Rust servers with zombies in the name and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Player numbers
Against other Rust servers, how does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] compare?
For player hours over the last seven days, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] places #9,934 globally and #2,269 in Europe, in the top 45% of all ranked servers.
At what level does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run its population?
RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] holds 0 players of its 200 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2.
Map and rules
How is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] configured, and what rules apply?
Gather at 3x on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], according to the server name. Players per group: up to 24. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] uses a procedural map of size 5,800 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How can a player join RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?
In the Rust console (F1), enter client.connect 5.196.79.70:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.