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Drill-through Server detail

Test Server

Offline 5.186.52.179:28015 checked 27d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,848 top 63%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 258 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 23 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 22 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 94 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test Server: what is it?

Too few wipes on record for Test Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 16 hours.

Server details

Which location hosts Test Server?

No region is published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 5.186.52.179:28015.

Which Rust version is Test Server on?

Rust network protocol 2634 and build 166493 on Windows is the setup for Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Test Server, and is it online now?

Offline at this refresh: Test Server, last seen 27 days 16 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

Which meanings do the tags on Test Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Test Server sit among Rust servers?

On player hours over seven days, Test Server ranks #14,848, within the top 63% of ranked servers.

What is the population of Test Server?

Test Server is offline at this refresh; the last contact was 27 days 16 hours ago.

Map and rules

What are the settings on Test Server, and its rules?

No gather rate is given in the name of Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

Connection

How do you connect to Test Server?

In the Rust console (F1), enter client.connect 5.186.52.179:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.