Rust Server Analytics 36,352 players11,696 servers
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Drill-through Server detail

ServerName

Offline 5.183.145.219:28015 checked 21d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #13,697 top 62%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:47 UTC25d ago 1 – running 1
Fri 2 Oct, 16:22 UTC26d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 161 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 97 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 17 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for ServerName: what is it?

Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 25 days 16 hours ago.

Wipe day on ServerName: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 27 hours in.

Server

What is the hosting location of ServerName?

No region appears in what ServerName publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 5.183.145.219:28015.

Which Rust version is ServerName on?

On Windows, ServerName runs Rust network protocol 2634 and build 167058. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ServerName show, and is it up?

Last seen 21 days 9 hours ago, ServerName now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 1 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on ServerName be read?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does ServerName appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does ServerName hold in the server rankings?

The seven-day player-hours rank for ServerName is #13,697, inside the top 62% of all ranked servers.

How many players does ServerName carry?

No response from ServerName at the latest check, with a last sighting 21 days 9 hours ago.

Map and rules

What settings and rules does ServerName use?

Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on ServerName: which one is it?

A procedural map, generated by the game, runs on ServerName.

Connection

How do you connect to ServerName?

In the Rust console (F1), enter client.connect 5.183.145.219:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.