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Drill-through Server detail

Rust Classic Server x1

Online EU 5.181.108.106:28015 checked 10m ago

Drill-through
FilterServeris Rust Classic Server x1
Attributes
1x moddedoxide
Last refreshed
Players now 1/ 20
7-day average 0 peak 2
Rank #5,969 top 27% · #1864 in EU
Last wipe 8h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5214:0021:0002:0008:0013:0019:00Wiped Thu 29 Oct, 11:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
025507510014:0021:0002:0008:0013:0019:00Wiped Thu 29 Oct, 11:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:28 UTC8h ago – – running 0
Fri 23 Oct, 13:04 UTC6d ago 2 – – 0
Sat 17 Oct, 22:41 UTC11d ago 2 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 144 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 141 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Rust Classic Server x1 wipe?

With irregular wipe times, Rust Classic Server x1 offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 8 hours ago the current world was made.

On Rust Classic Server x1, what happens on wipe day?

The average busiest count over recent wipes is 2 players. 31 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

Which location hosts Rust Classic Server x1?

In Europe, according to its EU tag, sits Rust Classic Server x1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.181.108.106:28015.

Which Rust version is Rust Classic Server x1 on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Classic Server x1. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust Classic Server x1 show, and is it up?

The current status of Rust Classic Server x1 is online. About 7 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 109 were up: 65%. 8 October 2026 is when Rust Server Analytics first recorded it.

Is performance on Rust Classic Server x1 stable?

The 48-hour average was 54 server fps; the low was 37. Buildings, deployables and all other world objects brought the entity total to 121,392. Peak memory was 4,090 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Rust Classic Server x1's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe are the tags Rust Classic Server x1 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust Classic Server x1 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Classic Server x1 among their servers: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 1x.

Player numbers

Where does Rust Classic Server x1 sit among Rust servers?

For player hours over the last seven days, Rust Classic Server x1 places #5,969 globally and #1,864 in Europe, in the top 27% of all ranked servers.

How many players does Rust Classic Server x1 carry?

Of 20 slots, 1 are filled on Rust Classic Server x1 at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 14:00 UTC, at an average of 1 players.

Settings

What are the settings on Rust Classic Server x1, and its rules?

1x gathering is what Rust Classic Server x1 states in its name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust Classic Server x1?

Rust Classic Server x1 uses a procedural map of size 4,500 with seed 121819948, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Rust Classic Server x1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.181.108.106:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.